After then UDI development environment prerequisites are met, perform the following steps to configure the UDI development environment:
1. Install Visual Studio 2010.
Ensure that you install the C++ language and any other language that WPF supports.
Note The sample source code for the UDI Wizard Designer editor pages is written in C#. Install the C# language if you want to use the sample source code.
For more information about installing Visual Studio 2010, see Installing Visual Studio.
2. Install MDT.
For more information about how to install MDT, see the section, Installing or Upgrading to MDT, in the MDT document Using the Microsoft Deployment Toolkit.
3. In Windows Explorer, create local_folder (where local_folder is any folder located on a local drive on the development computer).
4. Copy the installation_folder\SDK folder to local_folder (where installation_folder is the folder in which you installed MDT and local_folder is any folder located on a local drive on the development computer).
You copy the SDK folder to another location because MDT is installed in the Program Files folder, which cannot be written to without elevated permissions. Copying the SDK folder to another location allows you to modify the files in the SDK folder without requiring elevated permissions.
5. Copy the installation_folder\Templates\Distribution\Tools folder to local_folder (where installation_folder is the folder in which you installed MDT and local_folder is the folder you created earlier in the process).
6. Rename the local_folder\Tools folder to local_folder\OSDSetupWizard (where local_folder is the folder you created earlier in the process).
When completed, the folder structure beneath local_folder should look like the folder structure illustrated in Figure 2 (where local_folder is the folder you created earlier in the process and is shown as UDIDevelopment in the figure).
Figure 2. Folder structure for UDI development
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